THE TRUE DIGLET
Lost in space and time
wtf is this shit and what am i playing
the graphics are just one thing>Nintendo Switch
What do you expect?
Sonic will never be good in 3D no matter how hard SEGA wants it to. The floating platforms all over the sky is good comedy though.the graphics are just one thing
Game controls like ass btwSonic will never be good in 3D no matter how hard SEGA wants it to. The floating platforms all over the sky is good comedy though.
Sega saw "breath of wild" and try to copywtf is this shit and what am i playing
I also played coom eternal for about 5 secondsSonic will never be good in 3D no matter how hard SEGA wants it to. The floating platforms all over the sky is good comedy though.
Doom 2016 is the good one. Eternal is just alright.I also played coom eternal for about 5 seconds
Complete ass
Microscopic text, screen goes red when you get down to 50% health and beeps, you have to fiddle in the settings to make the game controllable, enemies that would normally be end game appear in the first stage, scarce ammo, a million notifications and forced to make a cuckthesda account.
0/10
I don't even like those kind of games anywayDoom 2016 is the good one. Eternal is just alright.
It looks more like a Unity asset flip than a Sonic game.Sega saw "breath of wild" and try to copy
I thought it looked like a unity fan game tbhMost of the environment is an empty sandbox with grind rails. Sonic grinds a rail to get from point A to B, and that is most of the gameplay. Collectables are pointless and not satisfying because you can just cyloop to get them. Bosses are a QTE fest.
It looks more like a Unity asset flip than a Sonic game.
Sonic will never be good in 3D no matter how hard SEGA wants it to. The floating platforms all over the sky is good comedy though.
I will also add that random music from sonic CD plays in the overworld and the first level is yet again green hill zone, but it devoid of anything and lasts two seconds.Most of the environment is an empty sandbox with grind rails. Sonic grinds a rail to get from point A to B, and that is most of the gameplay. Collectables are pointless and not satisfying because you can just cyloop to get them. Bosses are a QTE fest.
It looks more like a Unity asset flip than a Sonic game.
I want to like this game and give it a fair chance but I am just a loss for words. Nothing could have prepared me for thisI will also add that random music from sonic CD plays in the overworld and the first level is yet again green hill zone, but it devoid of anything and lasts two seconds.
This game has blown my mind on so many levels
I don’t know what you were expecting. Everyone called it ass from the beginning.I want to like this game and give it a fair chance but I am just a loss for words. Nothing could have prepared me for this